Undervega 1.2 - 12th place
The Grymwatch
Death
Card sets (10)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 6 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 20
6 |
6 |
0
4 | 0
Gambits (10)
10 | 0
Upgrades (10)
9 | 1
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B71 | In the Name of the King | Surge: Score this immediately after an activation if your warband holds three or more objectives. Restricted |
2 | - | - | - | ||||||
B72 | Incomprehensible Scheme | Score this in an end phase if your warband holds more objectives than each enemy warband. | 1 | - | - | - | ||||||
B73 | Mordant Triumph | Score this in an end phase if you have scored five or more surge objective cards in this game. | 2 | - | - | - | ||||||
B75 | Pervasive Delusion | Surge: Score this immediately when you play your third or subsequent gambit card in a single round. | 1 | - | - | - | ||||||
B76 | Shifting Madness | Surge: Score this immediately after an activation if your warband holds the objective when the same number as the current round (e.g. objective 1 in the first round). | 1 | - | - | - | ||||||
B77 | Appalling Visage | Choose one friendly fighter and one adjacent enemy fighter. Push the chosen enemy fighter up to 2 hexes away from the chosen friendly fighter. | - | - | - | - | ||||||
B79 | Double Time | Reaction: Play this after a friendly fighter's Move action (but not during a superaction). That fighter makes another Move action. | - | - | - | - | ||||||
B81 | Pack, Advance! | Choose one or more friendly Crypt Ghouls and push each of the chosen fighters up to 2 hexes. | - | - | - | - | ||||||
B87 | Aura of Command | Action: Choose two other friendly fighters. You cannot choose fighters with any Move or Charge tokens. Each of the chosen fighters makes a Move action. | - | Duke Crakmarrow | - | - | ||||||
B90 | Heroic Vision | +1 Dice to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | - | ||||||
B92 | Impervious Delusion | If this fighter would be dealt more than 2 damage by an Attack action or gambit, they are instead dealt 2 damage. This damage cannot be further modified. | - | - | - | - | ||||||
B94 | Seized Weapon | When you give this upgrade to a friendly fighter from your hand, one adjacent enemy fighter is dealt 1 damage. 1 Fury 3 2 |
- | - | ? | - | ||||||
B96 | Well Motivated | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | - | ||||||
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E17 | Supremacy | Score this in an end phase if your warband holds three or more objectives. | 3 | - | - | NewestDuplicate | 3/44 (6.82%) | |||||
E34 | Lethal Ward | Pick one objective token. Deal 1 damage to any fighter in the same hex as that token. | - | - | - | NewestDuplicate | 12/44 (27.27%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
NM239 | Drifting Tides | (Errata update) Domain You cannot play this in the final power step of the action phase. At the end of the action phase, pick one: Give a fighter one upgrade from your hand. Do not spend any glory points when you play that card. Or, pick one objective token, then move that objective token into an adjacent hex. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | 8/44 (18.18%) | |||||
NM284 | Detailed Map Fragment | Map Action: Gain 1 spent glory point. Pick one opponent. That opponent can play one upgrade without spending any glory points. Then break this card. Reaction: After an activation step, if this fighter has four Map upgrades and is holding an objective, gain 2 glory points. Then break each Map upgrade this fighter has. |
- | - | - | - | 4/44 (9.09%) | |||||
FF10 | Stockpile | Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - | - | - | 6/44 (13.64%) | |||||
BA12 | We Stand Together | Surge, Dual: Score this immediately after an opponent's power step if: Two or more friendly fighters are each a beast, companion, minion and/or have one or more Denizen upgrades And: Two or more of those fighters are on objective tokens. |
1 | - | - | - | 3/44 (6.82%) | |||||
SS1 | Burnt Out | Surge, Dual: Score this immediately after a power step if: You have no power cards in your hand And: You have not discarded and power cards in this round (cards that were played from your hand are not discarded). |
1 | - | - | - | 10/44 (22.73%) | |||||
SS2 | Claim the Prize | Dual: Score this in an end phase if: Your warband holds each objective in one or more territories (including no one's territory) And: Your warband holds two or more objectives in one or more of those territories. |
3 | - | - | - | 2/44 (4.55%) | |||||
TT15 | Freezing Venom | Poison Choose one enemy fighter. The chosen fighter cannot make superactions and Attack actions that target the chosen fighter have Ensnare. This effect persists until the end of the round, or until the chosen fighter is dealt damage. |
- | - | - | - | 6/44 (13.64%) | |||||
TT17 | Ill-prepared | Poison Choose one enemy fighter on a starting hex. Give the chosen fighter one Move token. The chosen fighter cannot make Attack actions while that fighter is on a starting hex. This effect persists until the end of the round or until damage is dealt to the chosen fighter. |
- | - | - | - | 3/44 (6.82%) | |||||
TT21 | Spit Venom | Poison Choose one enemy fighter adjacent to one or more friendly fighters. That fighter's Defence characteristic is 1 Dodge. This effect persists until the end of the round or until the chosen fighter is taken out of action. |
- | - | - | - | ||||||
PP7 | Held in a Bloody Fist | Surge, Dual: Score this immediately after an opponent's activation step if: One or more friendly fighters are each holding one or more objectives And: One or more of those fighters have one or more wound counters. |
1 | - | - | - | ||||||
PP13 | A Pact Sealed in Blood | Choose a friendly fighter that is holding an objective. Deal 1 damage to the chosen fighter. After that fighter is dealt damage, if your warband holds 3 or more objectives, draw 3 power cards. | - | - | - | - | ||||||
PP20 | Slinking in There | Choose a friendly fighter. Push the chosen fighter 1 hex. Push the chosen fighter up to 2 hexes instead if the chosen fighter would end that push on an objective token. | - | - | - | - | 4/44 (9.09%) | |||||
PP25 | Guided by Fate | +1 Dice to this fighter's Attack actions if this fighter and/or the target is on a feature token. Restricted |
- | - | - | - | 2/44 (4.55%) | |||||
FO25 | Chasm Key | If this fighter has one or more Ice counters at the end of the third action phase and/or if this fighter is on a feature token at the end of the third action phase, gain 1 glory point. | - | - | - | - | ||||||
FO28 | Frostwyrm Cloak | You cannot give this to a Large fighter. -1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters. Reaction: After this fighter's activation, give this fighter one Ice counter. Restricted |
- | - | - | - | 5/44 (11.36%) |